Artificial reality environment control through an artificial reality environment schema
US12008717B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jul 7, 2021 |
| Grant date | Jun 11, 2024 |
| Priority date | — |
| Expiry date | Aug 12, 2042 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06F8/24
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
An artificial reality environment (XRE) schema is defined that supports anel-controlling interactions between various artificial reality actors. The XRE schema includes a set of definitions for an XRE, independent of type of artificial reality device. The definitions in the XRE schema can include standards for both interfaces and data objects. The XRE schema can define XR elements in terms of entities and components of a space, organized according to a hierarchy. Each entity can represent a real or virtual object or space, within the XRE, defined by a name and a collection of one or more components. Each component (as part of an entity) can define aspects and expose information about the entity. The XRE schema can specify structures that that allow actors (e.g., producers, instantiators, and consumers) to define and perform actions in relation to XRE elements.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.