Simulated control for 3-dimensional human poses in virtual reality environments
US12056824B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Dec 20, 2021 |
| Grant date | Aug 6, 2024 |
| Priority date | — |
| Expiry date | Dec 29, 2041 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2207/30196
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A method for simulating a solid body animation of a subject includes retrieving a first frame that includes a body image of a subject. The method also includes selecting, from the first frame, multiple key points within the body image of the subject that define a hull of a body part and multiple joint points that define a joint between two body parts, identifying a geometry, a speed, and a mass of the body part to include in a dynamic model of the subject, based on the key points and the joint points, determining, based on the dynamic model of the subject, a pose of the subject in a second frame after the first frame in a video stream, and providing the video stream to an immersive reality application running on a client device.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.