Interactions between characters in video games
US12138539B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Mar 30, 2020 |
| Grant date | Nov 12, 2024 |
| Priority date | — |
| Expiry date | Nov 18, 2040 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F13/58
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A computer-readable recording medium including a program which is executed by a computer apparatus to provide a video game comprising a virtual game world presented to a player of the video game, and a plurality of characters in the virtual game world including a first character, and a second character controlled by the player, the program causing the computer apparatus to function as: a state indicator generating unit configured to generate a state indication, wherein the state indication is an indication of an emotional or physical state of the first character; and a coupling indicator generating unit configured to generate a coupling indication, wherein the coupling indication is an indication of a coupling occurring between the emotional or physical state of the first character and an emotional or physical state of the second character.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.