Patent · US Active

Gaming systems and methods having automated dice features

US12138556B2 · kind B2 · utility

0Cited by
18References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 12, 2022
Grant dateNov 12, 2024
Priority date
Expiry dateDec 30, 2042

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2009/2442
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A gaming system comprises a player terminal, an automated dice unit (ADU), and game-logic circuitry. The ADU automatically shakes at least one die to generate a dice outcome. The game-logic circuitry receives player input from a player selecting one or more dice games, prompts the player to provide a dice control parameter affecting an aspect of a dice roll, converts the dice control parameter into a control data element compatible with the ADU, transmits ADU control data including the control data element to the ADU, causes the ADU to extract the control data element and generate a dice outcome by generating a dynamic force applied to the die based at least partially on the control data element, generates a game outcome for each of the selected dice games based on the dice outcome, and causes an electronic display device of the player terminal to present the game outcomes.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.