Patent · US Active

Computer-readable non-transitory storage medium having stored therein game program, game processing system, game processing apparatus, and game processing method

US12145061B2 · kind B2 · utility

0Cited by
2References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 12, 2022
Grant dateNov 19, 2024
Priority date
Expiry dateJan 31, 2043

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2219/2012
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

In a virtual space, a virtual camera is set in a direction such that at least a part of a ground is included in the field of view of the virtual camera. Movement of a predetermined object located above the ground in the virtual space is controlled based on game processing. In a rendering process of generating, based on the virtual camera, a game image including the ground and the object, if the height of the object in the virtual space is greater than a predetermined height, the game image is generated such that a contour of the object is rendered.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.