Patent · US Active

Locomotion using finger tracking

US12164698B2 · kind B2 · utility

0Cited by
4References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 10, 2023
Grant dateDec 10, 2024
Priority date
Expiry dateFeb 10, 2043

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8082
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

The present technology provides a mechanism by which a player can make a gesture with their hands which can bring up a virtual controller, wherein hand movements and finger tracking can result in locomotion of an avatar through a virtual world without need for a hardware controller. Therefore, a player can have a natural conversion or otherwise control the hands of their avatar to interact with other objects in the virtual world, and then use the avatar's hands to bring up a virtual controller to control locomotive movements of their avatar without the player of a physical controller.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.