Patent · US Active

Systems and methods for efficient management of resources for streaming interactive multimedia content

US12179095B2 · kind B2 · utility

0Cited by
1References
33Claims
0Family size

Assignee

Inventor

Key dates

Filing dateApr 15, 2022
Grant dateDec 31, 2024
Priority date
Expiry dateMar 21, 2043

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N21/812
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Interactive video game content for a video game is streamed to a client device using a first streaming protocol configured for low-latency streaming. When an indication of non-interactive content to be inserted into the video game is detected, streaming of the interactive video game content to the client device is paused and the non-interactive content is streamed to the client device using a second streaming protocol configured for adaptive bitrate streaming. Upon receiving an indication that streaming of the non-interactive content to the client device has ended, streaming of the interactive content to the client device is resumed using the first streaming protocol.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.