Visualization system for creating a mixed reality gaming environment
US12198263B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Sep 30, 2022 |
| Grant date | Jan 14, 2025 |
| Priority date | — |
| Expiry date | Oct 26, 2042 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2219/2004
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
Determining a fit of a real-world electronic gaming machine (EGM) using a virtual representation of an EGM includes obtaining the virtual representation, obtaining sensor data for a real-world environment in which the virtual representation is to be presented, and detecting one or more surfaces in the real-world environment based on the sensor data. A determination is made that the virtual representation of the electronic gaming machine fits within the real-world environment in accordance with the real-world dimensions and the detected one or more surfaces. The virtual representation is presented in a mixed reality environment such that the virtual representation is blended into a view of a real-world environment along the one or more surfaces.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.