Systems and methods for simulating player behavior using one or more bots during a wagering game
US12217566B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Aug 22, 2023 |
| Grant date | Feb 4, 2025 |
| Priority date | — |
| Expiry date | Aug 22, 2043 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG07F17/3272
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
An electronic gaming machine includes a display device and a processor configured to execute instructions stored in a memory, which when executed, cause the processor to at least initiate a multiplayer game, select at least one bot of a plurality of bots from a bot selection table associated with each bot of the plurality of bots, each bot simulating a player behavior, determine an entry time for at least one bot of the plurality of bots in the simulated multiplayer game, and control the display device to simulate a selection, by the at least one bot, of at least one selectable item at the determined entry time.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.