Video game with coaching session
US12257505B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Aug 15, 2022 |
| Grant date | Mar 25, 2025 |
| Priority date | — |
| Expiry date | Jun 17, 2043 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06N20/00
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A method of operating a computer for carrying out a video game is provided. The method includes maintaining a gaming environment in a non-transitory memory, with the gaming environment defining an autonomous agent and a behavioral model associated with the agent. The method also includes implementing a gaming session of the video game during which the agent carries out actions in accordance with the behavioral model, and implementing a coaching session of the video game by receiving instructions from a player. The instructions indicate a gameplay action to be performed by the agent in the gaming environment. The method also includes implementing the coaching session by receiving contextual feedback from the player regarding said gameplay action. The method also includes implementing the coaching session by adapting the behavioral model based on the instructions and the contextual feedback.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.