Patent · US Active

Graphics engine and graphics processing method applicable to player

US12309464B2 · kind B2 · utility

0Cited by
2References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 9, 2021
Grant dateMay 20, 2025
Priority date
Expiry dateOct 30, 2041

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N21/4314
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

The present application discloses a graphics processing method applicable to a player, including: performing data interaction between a graphics engine and the player to obtain playback data; and executing, by the graphics engine, a graphics processing operation on a next frame of the player based on the playback data and a preset logic. In the present application, a communication mechanism is set between the engine scene layer of the graphics engine and the player, such that the engine scene layer and the player interact with each other in terms of playback data of a video being played, so that the engine scene layer can efficiently obtain the playback data for graphics processing operations, which is applicable to a video playing service and ensures a video rendering effect.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.