Patent · US Active

Affective computing method for interactive robot, and related device

US12358156B2 · kind B2 · utility

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15Claims
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Assignee

Inventors

Key dates

Filing dateMay 26, 2023
Grant dateJul 15, 2025
Priority date
Expiry dateMay 26, 2043

Classification

  • Technology area (CPC Y)Emerging Cross-Sectional Technologies
  • CPC primaryY02D10/00
  • WIPO fieldHandling
  • WIPO sectorMechanical engineering

Abstract

The present application provides an affective computing method for an interactive robot, and a related device. The affective computing method comprises: acquiring perception information in the present round of man-machine interaction and an intention set of an interactive robot; determining a perception result corresponding to a plurality of affective evaluation dimensions; obtaining an error signal; and finally determining the affective state of the interactive robot in the next round of man-machine interaction. The embodiments determine the perception result used for representing the robot perceiving a user, then determine the error signal in light of the intention set obtained on the basis of the personality and emotion of the interactive robot itself, and adjust the affective state of the interactive robot, thereby highly simulating the human affective processes so as to satisfy the affective needs of the user during the man-machine interaction process and improve user experience.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.