Patent · US Active

Unreal engine graphic construction method and apparatus, computer-readable storage medium

US12417568B2 · kind B2 · utility

0Cited by
1References
10Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 21, 2022
Grant dateSep 16, 2025
Priority date
Expiry dateDec 21, 2042

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T11/001
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

An unreal engine graphic construction method includes the following steps: receiving data to be displayed; determining a number N of basic graphics contained in a graphic to be constructed according to the data to be displayed, wherein, N>1; calling an underlying function at a blueprint layer to draw N of the basic graphics in sequence, wherein the underlying function is used for creating the basic graphics.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.