Patent · US Active

In-flight virtual experiences corresponding to real-life experiences encountered along passenger journeys

US12428154B2 · kind B2 · utility

0Cited by
0References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 24, 2023
Grant dateSep 30, 2025
Priority date
Expiry dateApr 3, 2044

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N21/41422
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Technical solutions are described that provide in-flight virtual experiences for passengers onboard a commercial passenger vehicle. In some examples, the in-flight virtual experiences simulate real-life experiences that relate to the respective travels or journeys of the passengers. For example, the in-flight virtual experiences can simulate, in various extended reality (XR) forms (e.g., virtual reality (VR), augmented reality (AR), mixed reality (MR)), tourism attractions at journey destinations, vendor goods and services, and the like. The in-flight virtual experiences are provided via virtual experience applications implemented by an in-vehicle system, and multiple passengers can interact and collaborate in a combined session for a virtual experience application. Passengers can use the virtual experience applications to control aspects of the in-flight virtual experiences, and further to pre-configure, pre-arrange, or reserve aspects of corresponding real-life virtual experiences while the passengers are still in transit.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.