Microprocessor controlled game apparatus
US4240638A · kind A · utility
Assignee
Inventors
Key dates
| Filing date | Jan 6, 1978 |
| Grant date | Dec 23, 1980 |
| Priority date | — |
| Expiry date | Jan 6, 1998 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F9/0078
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
An electronic game having a field of play arranged in an array as a key board of individually operable key pad switches defining array positions on which one or more players attempt to discover a hidden maze path from a designated starting point. A player wins or completes the game when the maze path is traversed from start to finish. The device utilizes a microprocessor to control the progress of the game, generate different maze paths for each play of the game, monitor the entry of key board information, and control the output of indications to the players as to the progress of the game. The microprocessor also controls the generation of distinct aural tones and/or tone sequences representing each players' turn, incorrect moves, not responding within the time period for a move, the duration of each player's turn, and a game completion message. In an alternative scheme of play, two players start at opposite ends of a common maze path and attempt to reach other others' starting point. In other schemes of play, penalties are programmed into the microprocessor requiring a player to return to start upon operation of an incorrect key pad. The microprocessor in other schemes of play is …
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.