Patent · US Expired

Electromechanical decision making board game

US4327920A · kind A · utility

3Cited by
3References
4Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 17, 1980
Grant dateMay 4, 1982
Priority date
Expiry dateMar 17, 2000

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F3/00643
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An electromechanically controlled board game for two players, each of which has a set of playing pieces which are advanced on a board in rank or file increments to attack pieces of the opposing player. The pieces are so configured that the relative value of each piece is visible only to the holder of the piece during play. An attacking piece is compared in value with the piece attacked by comparing a four bit code assigned to each piece with a corresponding code assigned to the piece attacked. The lower valued piece is considered captured, and is retired without disclosure of its relative value to the opposing player. Each side has one piece designated "flag" the object of the game being to capture the flag of the opposing side.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.