Method of playing a board game of college social life
US5007650A · kind A · utility
Inventors
Key dates
| Filing date | Sep 21, 1989 |
| Grant date | Apr 16, 1991 |
| Priority date | — |
| Expiry date | Sep 21, 2009 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F3/00006
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A board game representing the lighter, non academic aspects of college or university life is disclosed. The game incorporates various activities commonly perceived to be engaged in by college or university students, including physical interaction between players of opposite sexes and social drinking, although such drinking is not necessarily limited to alcoholic beverages during the play of the game. The game is played on a generally peripheral path on the game board, the path containing various instructions relating to social drinking and/or physical interaction between players or teams of opposite sexes, or the drawing of cards containing such instructions. The completion of a lap of the playing path represents the completion of some academic period such as a school year, the winner determined as the first player or team to complete a predetermined number of laps of the playing path. Alternatively, the player or team farthest ahead at the end of a given elapsed time may be declared the winner.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.