Patent · US Expired

Educational amusement device which includes a game card, and method for using the game card

US5018975A · kind A · utility

16Cited by
7References
20Claims
0Family size

Inventor

Key dates

Filing dateSep 14, 1990
Grant dateMay 28, 1991
Priority date
Expiry dateSep 14, 2010

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2009/0046
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game card includes a playing matrix with squares arranged in rows and columns. Starter words or starter letters may be pre-printed in the playing matrix. The player examines advertisements to derive words which are to be inserted in the playing matrix. Aligned with the rows of the playing matrix are spaces for the player to identify the sources of the advertisements or for the sources to be identified to the player. A word completion matrix aligned with the rows of the playing matrix is provided to receive the terminal portions of any words that are too long for the playing matrix. After the player has completed the playing matrix he examines it in an attempt to find the maximum number of row words in the rows of the playing matrix and the maximum number of column words in the columns of the playing matrix. The game card additionally includes a row word scoring region and a column word scoring region to guide the player in determining a row total and a column total, which are then combined into a game score. The game score depends both on the player's word knowledge and artful selection of words derived from the advertisements and the player's verbal agility in identifying words …

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.