Sound imaging apparatus for a video game system
US5026051A · kind A · utility
Assignee
Inventors
Key dates
| Filing date | Dec 7, 1989 |
| Grant date | Jun 25, 1991 |
| Priority date | — |
| Expiry date | Dec 7, 2009 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04S2400/11
- WIPO fieldAudio-visual technology
- WIPO sectorElectrical engineering
Abstract
A game software for a video game system includes sound positioning information that utilizes two spaced-apart speakers to give the player the impression that the sound is emanating from a location other than the actual speaker locations, for example, to the far right or the far left of the speakers. A sound processor operates in conjunction with a sound synthesizer similar to the one normally employed in a video game system to process the synthesized sound signals in accordance with the sound location information from the software so that it can be reproduced over the two speakers. By arranging the sound processor at various locations relative to the existing sub-systems of the video game, all existing and future video game systems can be adapted to utilize sound location information contained in the game software. In addition, synthesized sound signals from video game software that does not include sound positioning information can be enhanced.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.