Video gaming system with fixed pool of winning plays and global pool access
US5324035A · kind A · utility
Assignee
Inventors
Key dates
| Filing date | Dec 1, 1992 |
| Grant date | Jun 28, 1994 |
| Priority date | — |
| Expiry date | Dec 1, 2012 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2003/086
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A gaming system is provided including a central game processor, a plurality of master processing units and a plurality of slave terminals operable by players to play the game. The central game processor communicates with the master processing units and supplies the various games available in the system. The master processing units store and administer the games as they are played on the slave terminals connected to each respective master processing unit. A preferred game includes a fixed pool of game plays and a predetermined number of winning plays within each pool. Each player, through his or her slave terminal, can purchase plays in each fixed pool stored in the master processing unit to which that terminal is coupled. When a particular pool is exhausted, for example, through the purchase of all plays, the central game processor provides another fixed pool of plays to that master processing unit to enable continuous play.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.