Patent · US Expired

Method of encouraging attention by correlating video game difficulty with attention level

US5377100A · kind A · utility

362Cited by
24References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 8, 1993
Grant dateDec 27, 1994
Priority date
Expiry dateMar 8, 2013

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/1012
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method of encouraging attention in persons such as those suffering from Attention Deficit Disorder is provided by correlating the level of difficulty of a video game with the level of attention in a subject. A video game comprises a video display which depicts objects for interaction with a player and a difficulty adjuster which increases the difficulty level, e.g., action speed and/or evasiveness of the depicted object, in a predetermined manner. The electrical activity of the brain is measured at selected sites to determine levels of awareness, e.g., activity in the beta, theta, and alpha states. A value is generated based on this measured electrical signal which is indicative of the level of awareness. The difficulty level of the game is increased as the awareness level value decreases and is decreased as this awareness level value increases.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.