Patent · US Expired

Video game apparatus, method and device for controlling same

US5390937A · kind A · utility

112Cited by
3References
9Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 16, 1992
Grant dateFeb 21, 1995
Priority date
Expiry dateMar 16, 2012

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8029
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Disclosed in a video game of enhanced realism in which actual combat is closely simulated. The game is so adapted that an enemy character on a display screen may launch an attack against a player character on the same screen, even while the player character is in the process of inputting a command, at elapse of a set time period specific to the enemy character. The attack is made without an interruption in the flow of time of the game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.