Patent · US Expired

Method and apparatus for generating realistic images using a discrete representation

US5442733A · kind A · utility

98Cited by
6References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 20, 1992
Grant dateAug 15, 1995
Priority date
Expiry dateMar 20, 2012

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/06
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method for generating realistic images using discrete representations employs a discrete voxel based representation of the scene within a three-dimensional (3-D) Cubic Frame Buffer of infinitesimal voxels. Each voxel stores information corresponding to the attributes of that portion of the scene. Numerous sight rays are traversed through the Cubic Frame Buffer. When a non-transparent infinitesimal voxel is encountered by a traversing sight ray, a hit is recognized. The attributes of that portion of the object that is encountered are then used for generating secondary rays. Depending upon the number and characteristics of the secondary rays that are generated, an appropriate representation of the scene can be generated from any viewing direction.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.