Method and apparatus for building a software program using dependencies derived from software component interfaces
US5758160A · kind A · utility
Assignee
Inventors
Key dates
| Filing date | Jun 28, 1993 |
| Grant date | May 26, 1998 |
| Priority date | — |
| Expiry date | Jun 28, 2013 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06F8/71
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A human oriented object programming system provides an interactive and dynamic process for the incremental building of computer programs which facilitates the development of complex computer programs such as operating systems and large applications with graphic user interfaces (GUIs). The program is modeled as a collection of units called components. A component represents a single compilable language element such as a class or a function. The three major functionality are the database, the compiler and the build mechanism. The database stores the components and properties. The compiler, along with compiling the source code of a property, is responsible for calculating the dependencies associated with a component. The build mechanism uses properties of components along with the compiler generated dependencies to correctly and efficiently sequence the compilation of components during a build process.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.