Shooting game machine and method of computing the same
US5853324A · kind A · utility
Assignee
Inventors
Key dates
| Filing date | Sep 5, 1996 |
| Grant date | Dec 29, 1998 |
| Priority date | — |
| Expiry date | Sep 5, 2016 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/8076
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A shooting game machine having a gun for shooting at a target displayed on a display. The shooting game machine has a foot-operated input section for being stepped on by a player to select one of attack and defense modes, and a game computing section for computing for a game based on inputs from the foot-operated input section and the gun and a given game program. When the attack mode is selected, the game computing section computes for causing the player to attack and damage an enemy in a game space while the player being exposed to the attacks of the enemy. When the defense mode is selected, the game computing section computes for causing the player to avoid the attacks of the enemy by hiding or taking other actions for avoiding danger.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.