Patent · US Expired

Method and system for rendering graphical objects to image chunks

US5864342A · kind A · utility

282Cited by
25References
13Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 27, 1996
Grant dateJan 26, 1999
Priority date
Expiry dateJun 27, 2016

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/60
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method for rendering graphical objects in a scene to generate a display images includes dividing the geometric primitives of models in a scene among portions or "chunks" of the view space to which the primitives will be rendered, and then rendering geometry referenced to the chunks in series in a common depth buffer. Geometry for a chunk can be rendered, including sophisticated anti-aliasing and translucency computations, using a minimum of memory. Serially rendering object geometry in chunks provides an effective form of compression because pixel fragments can be generated for one chunk at a time and then resolved. Pixel fragments can be resolved in a post-processing step for one chunk while primitives for another chunk are rasterized.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.