Block- and band-oriented traversal in three-dimensional triangle rendering
US5945997A · kind A · utility
Assignee
Inventors
Key dates
| Filing date | Jun 26, 1997 |
| Grant date | Aug 31, 1999 |
| Priority date | — |
| Expiry date | Jun 26, 2017 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T11/40
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A system and method for traversing and rendering a graphic primitive represented in screen space, employing block- and band-oriented traversal algorithms in texture mapping. Improved performance is achieved through burst-mode texture access and texture caching in connection with a texture map subdivided into squares. Block- and band-oriented traversal facilitates minimization of page breaks and texture cache swap-out. Improved determinism is facilitated by obviating the need for pixel sorting algorithms. Improved re-use of retrieved data segments in burst-mode access is facilitated.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.