System and method for teaching reading skills using a wagering game using chips, a timer, and cards bearing alphabet learning indicia
US5951297A · kind A · utility
Assignee
Inventor
Key dates
| Filing date | Jan 16, 1998 |
| Grant date | Sep 14, 1999 |
| Priority date | — |
| Expiry date | Jan 16, 2018 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG09B17/00
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
A game for teaching reading skills through phonics and decoding skills. The game provides for increasing student (player) interest by incorporating a wagering system similar to that of casino Blackjack. The wagering aspect makes the game attractive to mature students (players) who are learning to read or are improving their reading skills. The game uses word cards and sentence cards. The word cards have specially-selected words to emphasize important vowel sounds, common two letter combinations (consonant--consonant and consonant-vowel) and are selected to use words falling into categories selected for their universal association. The sentence cards are a logical progression from the philosophy of Universal Associative Learning, and pose questions or assign tasks to emphasize reading comprehension and critical thinking skills. The game also uses timing means which sets a period of time in which the card must be correctly responded to, and also uses chips for the placing of wagers. When there is more than one student reader playing against the banker, the student readers may compete to be the first to correctly respond to a single common card, or may independently attempt to respond…
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.