Patent · US Expired

Computer animation method and system for synthesizing human-like gestures and actions

US6115053A · kind A · utility

176Cited by
0References
22Claims
0Family size

Assignee

Inventor

Key dates

Filing dateAug 2, 1994
Grant dateSep 5, 2000
Priority date
Expiry dateAug 2, 2014

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T13/40
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A computer animation method for creating computer generated animated characters which realistically perform human-like actions. Actions of an animated character are produced as a combination of motions of a plurality of joints. A number of gesture actions are displayed and defined as a series of frames generated by specifying rotational ranges and speeds of rotation on a number of rotational axes of each joint for each gesture action. The actions of each animated character appear as a weighted average of gesture actions. Gesture actions may also be combined and displayed simultaneously. By gradually varying the weight of active gesture actions, transitions between gestures are smooth and realistic.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.