Patent · US Expired

Hand held electronic game with sensors for realistic simulation

US6273819A · kind A · utility

98Cited by
9References
23Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 31, 2000
Grant dateAug 14, 2001
Priority date
Expiry dateJan 31, 2020

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63B2069/0008
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A hand held electronic game having sensors requiring the user to perform functions similar to those required during the activity simulated by the game. In a hand held electronic bowling game, both finger-movement sensors and game-moving sensors require the user to grip and swing the game housing much like swinging a bowling ball while finger-receiving sensors measure movement in the fingers and game housing-movement sensors measure the forcefulness and speed of the user's swing with the ball. The sensors include printed circuit boards and the game-moving sensor can utilize a LED and a photodiode along with a periodically transparent extension, which moves between the LED and the photodiode to determine the force of the swing by centrifugal force.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.