Card game for learning the alphabet
US6276940A · kind A · utility
Inventor
Key dates
| Filing date | Jun 7, 2000 |
| Grant date | Aug 21, 2001 |
| Priority date | — |
| Expiry date | Jun 7, 2020 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2001/0491
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
An card game for teaching children the alphabet utilizes a deck of one hundred eighteen cards, each card being associated with a single letter of the alphabet that is displayed on one side of the card, the frequency of cards containing each letter being roughly the same as the frequency with which each letter occurs in the English language, there being more cards containing letters which are more frequently used and less cards containing letters which are less frequently used. A desired graphic design may be placed on the reverse side of each card. Scoring involves only simple addition, which is educational in itself. Points are earned by players as they form sets, runs, and words with the cards initially dealt to them or subsequently drawn from a draw pile or discard pile and held in a hand. Bonus words can be specified at the beginning of play to provide additional scoring incentive.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.