Method of setting level parameters of enemy characters of a computer game and device therefor
US6302792A · kind A · utility
13Cited by
5References
9Claims
0Family size
Assignee
Inventors
Key dates
| Filing date | Aug 18, 1999 |
| Grant date | Oct 16, 2001 |
| Priority date | — |
| Expiry date | Aug 18, 2019 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/807
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
In a computer role-playing game, the level of an enemy character is set to a proper value in various story developments. When a player character first encounters an enemy character, the level of the enemy character is calculated on the basis of the current level of the player character, and the thus-set level of the enemy character is maintained during the game.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.