Image synthesis method, games machine, and information storage medium
US6319121A · kind A · utility
Assignee
Inventors
Key dates
| Filing date | Oct 28, 1997 |
| Grant date | Nov 20, 2001 |
| Priority date | — |
| Expiry date | Oct 28, 2017 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/8029
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
The objective is to provide an image synthesis method, games machine, and information storage medium which make it easy for a player to learn operating sequences that cause a game character to perform various different actions. If a training mode in which a player can practice manipulations is selected and an attack of a game character 30 hits another game character 32, a hit mark 34 is displayed at the hit location. In addition, a replay image is displayed if a replay creation condition is satisfied or if the player has performed a given manipulation. To enable the player to practice counterattacking, a game character manipulated by the computer initiates attacks at a constant timing.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.