Method of tracking and using player error during the play of a casino game
US6343989B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Mar 22, 2000 |
| Grant date | Feb 5, 2002 |
| Priority date | — |
| Expiry date | Mar 22, 2020 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG07F17/32
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
A player makes a wager and a starting five card video poker hand is displayed to the player. The computer controls of the gaming machine calculate the highest expected value (highest TEVi) for the five card hand displayed. The player selects which cards, if any, the player wishes to hold. The computer controls then calculate the expected value of the hand as played by the player (player TEVi). The difference between the highest TEVi and the player TEVi is also calculated (highest TEVi—player TEVi). This difference is multiplied by the amount of the player's wager and the resultant amount is the error made by the player. The error is accumulated over one or more rounds of play and the accumulated error amount may be returned to the player in a variety of ways, either directly or indirectly.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.