Graphics system using clip bits to decide acceptance, rejection, clipping
US6359630B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Jun 14, 1999 |
| Grant date | Mar 19, 2002 |
| Priority date | — |
| Expiry date | Jun 14, 2019 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG09G5/393
- WIPO fieldAudio-visual technology
- WIPO sectorElectrical engineering
Abstract
A method and computer graphics system for clip testing using clip bits stored in a general-purpose register for each vertex of a geometric primitive. In one embodiment, a rendering unit or other processor sets bits in a clip bits register for each vertex of a geometric primitive. Each bit indicates whether the vertex is inside or outside of a clipping boundary with respect to a particular clipping plane. A frame buffer controller or other graphics processor performs clip testing on the entire geometric primitive by performing Boolean operations on the clip bits. The frame buffer controller may trivially accept or trivially reject the primitive based on the clip testing. If the primitive cannot be trivially rejected or trivially accepted, then the frame buffer controller sends an interrupt to the rendering unit. The rendering unit reads an exception register to determine that the reason for the interrupt is the need to clip the primitive. The rendering unit reads the vertices from the frame buffer controller, clips the primitive, and sends the new vertices to the frame buffer controller. The frame buffer controller clears the interrupt and resumes its graphics processing.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.