Patent · US Expired

Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game

US6375567B1 · kind B1 · utility

766Cited by
66References
31Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJun 23, 1998
Grant dateApr 23, 2002
Priority date
Expiry dateJun 23, 2018

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/32
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A method for operating a group of gaming machines interconnected by a network to play both primary and secondary games from the machines. Each of the gaming machines has a primary game associated with it. Play is allowed to occur on the gaming machines while a triggering event is detected. In a preferred embodiment, the triggering event is detected by monitoring an operating parameter of the gaming machines over the network, such as total coins played. A predetermined criterion or threshold is set for the operating parameter and, if the operating parameter meets the predetermined criterion, a triggering event signal is sent through the network. Upon the occurrence of the triggering event, a secondary game is initiated from a selected one of the gaming machines whereby the secondary game is common to the group of gaming machines.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.