Patent · US Expired

System and method for implementing accumulation buffer operations in texture mapping hardware

US6396502B1 · kind B1 · utility

11Cited by
11References
16Claims
0Family size

Assignee

Inventor

Key dates

Filing dateOct 15, 1999
Grant dateMay 28, 2002
Priority date
Expiry dateOct 15, 2019

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/50
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

The present invention is generally directed to a system and method for performing accumulation buffer operations using texture mapping hardware. In accordance with one aspect of the invention, a method is provided that operates by allocating a texture map of equal size as a display screen and copying contents of a frame buffer to the allocated texture map. The method then identifies an accumulation buffer operation and performs the accumulation buffer operation in a fragment unit. Preferably, the fragment unit includes an arithmetic logic unit (ALU) to perform high-speed mathematical operations. Finally, the method directs results of the accumulation buffer operation to the frame buffer, and copies contents of the frame buffer to the allocated texture map.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.