Patent · US Expired

Method and system for high performance computer-generated virtual environments

US6441815B1 · kind B1 · utility

11Cited by
8References
3Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 31, 2001
Grant dateAug 27, 2002
Priority date
Expiry dateAug 31, 2021

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N13/289
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A computer system and computer-implemented method for rendering images in real-time with a three-dimensional appearance. Using a database including at least one pair of texture maps uses as a stereo pair behind a portal to simulate a scene. An input database can be processed to generate a processed database by performing texture mapping to replace at least one portion of the input data representing a view (or object) by data indicative of a pair of texture maps and an associated polygon or polygons. One of the texture maps represents the view (object) from a left-eye viewpoint; the other represents the view (object) from a right-eye viewpoint. In some embodiments, to generate the texture map pairs, the input database analyzed to produce the images. In other embodiments the images are from photographs or other sources.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.