Method and system for an object architecture for a multi-user game lobby and game session
US6530840B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Apr 2, 1997 |
| Grant date | Mar 11, 2003 |
| Priority date | — |
| Expiry date | Sep 19, 2019 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04L69/329
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A game lobby allows users to open a game with their name at a central place so that others may see and join that game. The user can set the criteria for starting this game, such as the number of players or start time, whichever comes first. This paradigm enables a platform-independent object model without the burden of multi-user communication management by the game developer. The object model enables the development of game lobby services by multiple vendors and allows games to freely operate with any of these lobby implementations.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.