Patent · US Expired

Real-time, interactive animation of deformable two- and three-dimensional objects

US6573897B1 · kind B1 · utility

3Cited by
0References
32Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 11, 2000
Grant dateJun 3, 2003
Priority date
Expiry dateMay 11, 2020

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T13/00
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method of updating in real-time the locations and velocities of mass points of a two- or three-dimensional object represented by a mass-spring system. A modified implicit Euler integration scheme is employed to determine the updated locations and velocities. In an optional post-integration step, the updated locations are corrected to preserve angular momentum. A processor readable medium and a network server each tangibly embodying the method are also provided. A system comprising a processor in combination with the medium, and a system comprising the server in combination with a client for accessing the server over a computer network, are also provided.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.