Real-time, interactive animation of deformable two- and three-dimensional objects
US6573897B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | May 11, 2000 |
| Grant date | Jun 3, 2003 |
| Priority date | — |
| Expiry date | May 11, 2020 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T13/00
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A method of updating in real-time the locations and velocities of mass points of a two- or three-dimensional object represented by a mass-spring system. A modified implicit Euler integration scheme is employed to determine the updated locations and velocities. In an optional post-integration step, the updated locations are corrected to preserve angular momentum. A processor readable medium and a network server each tangibly embodying the method are also provided. A system comprising a processor in combination with the medium, and a system comprising the server in combination with a client for accessing the server over a computer network, are also provided.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.