Progressing pattern memory game and its associated method of play
US6601850B1 · kind B1 · utility
Inventor
Key dates
| Filing date | Oct 17, 2001 |
| Grant date | Aug 5, 2003 |
| Priority date | — |
| Expiry date | Oct 17, 2021 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2011/0083
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A game and its associated method of play. The game contains a plurality of object areas in which game objects may be placed. Game objects are randomly added to, or removed from, the object areas one by one. Before the addition or removal of each new object, the player is made to visualize a neutral field of play that is either completely filled with game objects or devoid of game objects. As such, each time a player views the object areas, an additional game object has been added or removed, but the player does not know which object has just been added. Using memories of the object areas when last viewed, a player tries to identify which of the game objects present is the game object that was just added or removed. If the player selects correctly, the cycle is repeated and another game object is randomly added or removed. If the player selects the wrong game object, the game ends.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.