Patent · US Expired

Dynamic allocation of texture cache memory

US6750872B1 · kind B1 · utility

16Cited by
7References
13Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 17, 1999
Grant dateJun 15, 2004
Priority date
Expiry dateSep 17, 2019

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F12/0875
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A graphics processing system has a cache which is partitionable into two or more slots. Once partitioned, the slots are dynamically allocatable to one or more texture maps. First, number of texture maps needed to render a given scene is determined. Then, available slots of the cache are allocated to the texture maps. Sometimes, more slots are allocated to the largest texture map. At other times, more slots are allocated to the texture map which is likely to be used most often. The slots can also be allocated equally to all of the texture maps needed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.