System and method for real-time texture synthesis using patch-based sampling
US6762769B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jan 23, 2002 |
| Grant date | Jul 13, 2004 |
| Priority date | — |
| Expiry date | May 8, 2022 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T11/001
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
The present invention involves a new system and method for synthesizing textures from an input sample. A system and method according to the present invention uses a unique accelerated patch-based sampling system to synthesize high-quality textures in real-time using a small input texture sample. The patch-based sampling system of the present invention works well for a wide variety of textures ranging from regular to stochastic. Potential feature mismatches across patch boundaries are avoided by sampling patches according to a non-parametric estimation of the local conditional Markov Random Field (MRF) density function.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.