Patent · US Expired

Memory interleaving technique for texture mapping in a graphics system

US6819324B2 · kind B2 · utility

9Cited by
10References
32Claims
0Family size

Assignee

Inventor

Key dates

Filing dateMar 11, 2002
Grant dateNov 16, 2004
Priority date
Expiry dateOct 13, 2022

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2200/28
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A graphics system and method for storing and accessing texture maps comprising texels. The graphics system may include a graphics processor and a texture memory comprising a plurality of memory devices for storing the texture maps. The texels (or portions of the texels) may be stored in the memory devices in an interleaved fashion. The texel data is interleaved in the memory devices to guarantee that, no matter which N×M array of texels is accessed, each texel in the array is present in a different memory device or chip and hence are concurrently available. Thus the N×M array of texels may be output concurrently or simultaneously, regardless of which array is accessed, i.e., regardless of which pixel is addressed. Embodiments are also described where the memory devices output arrays of texels for at least two respective neighboring pixels, or a 3D array of texels, in parallel in response to a single read transaction. Also, the body and border portions of the texture map are stored in separate areas of memory (e.g., in different memory address spaces), but texel interleaving is still performed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.