Frame buffer capture of actual game play
US6863608B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Oct 11, 2000 |
| Grant date | Mar 8, 2005 |
| Priority date | — |
| Expiry date | Mar 19, 2021 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG07F17/3255
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
A gaming machine that enables the capture and output of game history frames corresponding to actual frames of a game presentation on the gaming machines where the frames are stored and retrieved from a non-volatile storage device is described. Critical game presentation data and other information from the gaining machine may be incorporated into the game history frames. During game history playback, a game history playback code that is independent of the game being played on the gaming machine may be used to display the game history frames. In addition, the gaming machine may transmit game history frames to locations outside of the gaming machine. Also, the transmitted game history frames may be used for security purposes and promotional activities.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.