Patent · US Expired

Game system with graphics processor

US6891544B2 · kind B2 · utility

21Cited by
18References
10Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 27, 2003
Grant dateMay 10, 2005
Priority date
Expiry dateOct 27, 2023

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/203
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

The present invention relates to the architecture and use of a computer system optimized for the efficient modeling of graphics. The computer system has a primary processor and a graphics processor. The primary processor has two vector processor units within it, one which is closely connected to central processor unit. Simultaneously performing complex modeling calculations on the first vector processor and CPU, and geometry transformation calculations on the second vector processor, allows for efficient modeling of graphics. Furthermore, the graphics processor is optimized to rapidly switch between data flows from the two vector processors. In addition, the graphics processor is able to render many pixels simultaneously, and has a local memory on the graphics processor chip that acts as a frame buffer, texture buffer, and z buffer. This allows a high fill rate to the frame buffer.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.