Patent · US Expired

Graphics primitive size estimation and subdivision for use with a texture accumulation buffer

US6914610B2 · kind B2 · utility

9Cited by
6References
30Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 18, 2001
Grant dateJul 5, 2005
Priority date
Expiry dateMar 9, 2022

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G5/363
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A graphics system configured to apply multiple layers of texture information to primitives. The graphics system receives parameters defining a primitive and performs a size test on the primitive. If the size test cannot guarantee that a fragment size of the primitive is less than or equal to a fragment capacity of a texture accumulation buffer, the primitive is divided into subprimitives, and the graphics system applies the multiple layers of texture to fragments which intersect the primitive. The graphics system switches from a current layer to the layer next when it has applied textures corresponding to the current layer to all the fragments intersecting the primitive. The graphics system stores color values associated with the primitive fragments in the texture accumulation buffer between the application of successive texture layers.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.