Patent · US Expired

Method and apparatus for graphics processing in a handheld device

US6919908B2 · kind B2 · utility

6Cited by
3References
30Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 6, 2003
Grant dateJul 19, 2005
Priority date
Expiry dateNov 22, 2023

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T11/40
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

The present invention includes a method and apparatus for graphics processing in a handheld device including a transform engine capable of receiving vertex information. The transform engine generates a plurality of vertices from the vertex information, wherein each of the vertices includes a corresponding bin identifier. The method and apparatus further includes view frame factors defining a clipping region such that when any of the plurality of vertices is within the clipping region, a clip identifier is generated for that vertex using the corresponding bin identifier. A vertex shader coupled to a clipping module, wherein the clipping module generates supplemental vertices and the vertex shader receives the supplemental vertices therefrom. The vertex shader combines the supplemental vertices with the bin identifiers and are provided to a vertex buffer.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.