Patent · US Expired

Hardware-accelerated anti-aliased graphics

US6954211B2 · kind B2 · utility

11Cited by
8References
28Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 30, 2003
Grant dateOct 11, 2005
Priority date
Expiry dateJun 30, 2023

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/87
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

In order to render a primitive, the primitive is subdivided into trapezoids and triangles. The subdivision occurs using scanline-aligned lines. These simple scanline-aligned regions are further subdivided so that the primitive is divided into simple scanline-boundaried trapezoids and other complex scan shapes. The simple scanline-boundaried trapezoids are rasterized. One rasterization method uses a texture map containing slope-based coverage information to edge areas. Gouraud shading may be used to provide the anti-aliasing effects on the scanline-boundaried trapezoids. The simple scanline-boundaried trapezoids may also be rasterized using a software rasterizer. Complex scans are rasterized using a software rasterizer. As data is already rasterized, it is thereby efficiently transferred to the GPU.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.