Patent · US Expired

Video game device, video game method, video game program, and video game system

US7001272B2 · kind B2 · utility

48Cited by
11References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 27, 2002
Grant dateFeb 21, 2006
Priority date
Expiry dateJun 25, 2023

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8029
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game system that allows a player to manipulate a real interface device in a real space and have a representation of the real interface device (i.e., a virtual interface device) be displayed in a virtual space is disclosed. The position of the real interface device in the real space is detected by a position detector and converted into spatial coordinates by a three-dimensional input conversion means at predetermined time intervals. When a player moves the real interface device, a virtual interface device is displayed within the virtual space and moves identically with the real interface device. The virtual interface device is determined to have struck an object in the virtual space (e.g., an enemy) when the coordinates of at least a portion of the object in the virtual space are the same as, or within a predetermined range of, the coordinates of the virtual interface device.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.